Java Programming 24-Hour Trainer, 2nd Edition by Yakov Fain PDF

By Yakov Fain

ISBN-10: 111895145X

ISBN-13: 9781118951453

Java Programming 24-Hour coach, second version is the whole beginner's consultant to the Java programming language, with easy-to-follow classes and supplemental routines that assist you wake up and working quick. step by step guide walks you thru the fundamentals of object-oriented programming, syntax, interfaces, and extra, ahead of construction upon your abilities to increase video games, net apps, networks, and automations. This moment version has been up-to-date to align with Java SE eight and Java EE 7, and contains new info on GUI fundamentals, lambda expressions, streaming API, WebSockets, and Gradle. whether you don't have any programming adventure in any respect, the greater than six hours of Java programming screencasts will display significant strategies and strategies in a fashion that enables studying and promotes a greater figuring out of the advance strategy. this is often your speedy and painless advisor to gaining knowledge of Java, no matter if you are ranging from scratch or simply seeking to extend your ability set.

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Additional info for Java Programming 24-Hour Trainer, 2nd Edition

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Info 3 Object-Oriented Programming with Java Starting with this lesson, you study various elements of the Java language with brief descriptions to get you started with programming in the shortest possible time. com/javase/8/. CLASSES AND OBJECTS Java is an object-oriented language, which means that it has constructs to represent objects from the real world. Each Java program has at least one class that knows how to do certain things or how to represent some type of object. For example, the simplest class, HelloWorld, knows how to greet the world.

This class will have methods, describing what this type of vehicle can do, such as start the engine, shut it down, accelerate, brake, lock the doors, and so on. This class will also have some fields: body color, number of doors, sticker price, and so on. ” I do this to avoid distracting you from something that is not relevant to the subject of discussion. At this point, you couldn’t care less about the algorithm of starting the engine. You’re getting familiar with the structure of a Java class.

To be precise, in Figure 2-1 you are looking at Java EE perspective (note the Java EE tab at the top), which is a collection of default views that are opened for Java EE developers. On the left you see a Project Explorer view; creating a Hello project is your next task. The area in the middle is reserved for the code editor view. You start entering Java code in there after creating your first Java class. The Outline view is on the right; you’ll see the names of your classes, methods, and variables (see Chapter 3) there.

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Java Programming 24-Hour Trainer, 2nd Edition by Yakov Fain


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